• A gallery with about 100 sq metres of open floor space.
• Electrical power – two plug sockets.
• The exhibition must be supervised at all times when in use, preferably by staff accustomed to working in an interactive environment.
Skeleton hand – A model of a human hand and wrist shows the bones and tendons. Operate push-rods to flex the fingers of the hand individually showing how the hand works.
Human torso – Fit the internal organs into their correct places in a full-size human torso. Afterwards remove them and put them in the base which names and describes them.
Digestion – By listening to phones which you move across a ‘talking picture’ of human digestive organs you can find out what happens to the food as it passes along the alimentary canal.
Sunflower – A large model plant simulates a plants ability to use light energy. By moving the leaves you can maximise the light uptake which is shown on a meter in the centre of the flower.
Key – Resin blocks contain small creatures of the arthropod group (insects, etc.) which you can view with magnifying glasses, then classify them onto a key based on a number of defining characteristics.
Animal visions – Pairs of goggles have lenses that are modified to mimic the vision of various animals. Put them on to see as the animals do.
Animal sounds – Recordings of the sounds of animals, particularly birds, are positioned in a picture of an environment. By moving phones across it you can hear the sounds and identify them by comparison with an animal picture key.
Fossil find – A set of fossils are arranged in a time sequence. Try to identify the source of the fossil by comparing them with a picture key.
Body parts – Casts of different parts of the human body are hidden inside boxes. Feel them and try to identify what they are.
Video microscope – The image produced by a microscope is displayed on a monitor. Examine the samples provided and thenlook at yourself in minute detail.
Reaction timer – A start button is pressed, and afte a random period a buzzer or light is triggered – press the stop button as quickly as you can. The counter shows the speed of your reaction.
Balance – Test your ability to balance by standing on a small platform with a central pivot. As long as you stay level a timer will run. Compare your times with friends.
Model eye – Dismantle the large eye model into five parts and reassemble it; perform a colour blindness test and use red-green spectacles to view a picture in 3-D.
Mirror drawing – Place the designs under a small screen, where it can be drawn on but not seen. Draw round the shapes usng the image reflected in a mirror.
Model ear – A large scale model shows the anatomical arrangement of our internal and external ear.